<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Prompt & Chance]]></title><description><![CDATA[Prompt & Chance creates whimsical solo journaling games that blend creative writing, reflection, and play. Through digital games and a monthly snail mail club, each experience uses prompts and chance to help you play your way back to writing. Your next story can begin with just a few quiet minutes and a roll of the dice.]]></description><link>https://promptandchance.wixsite.com/prompt-chance/blog</link><generator>RSS for Node</generator><lastBuildDate>Mon, 07 Sep 2026 07:12:16 GMT</lastBuildDate><atom:link href="https://promptandchance.wixsite.com/prompt-chance/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[How Solo Journaling Games Helped Me Write Again]]></title><description><![CDATA[How it started: Tumblr RPGs The first time I remember taking creative writing seriously was when I joined a Harry Potter RPG on Tumblr. When I was a teenager, there were niche online writing groups tucked into little pockets of Tumblr. Most were fandom-based, but my favorites were the town RPGs. They were more open, more grounded, and full of everyday drama. I loved the collaborative storytelling. And honestly? It was a relief to focus on just one character. When writing got “serious” As I...]]></description><link>https://promptandchance.wixsite.com/prompt-chance/post/how-solo-journaling-games-helped-me-write-again</link><guid isPermaLink="false">6a9a7480cdf183e0230860c3</guid><pubDate>Fri, 04 Sep 2026 07:57:23 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/76903f8e1cbb42c58d4335bf5bccef66.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Jessica Maciel</dc:creator></item></channel></rss>